Introducing 3D Layers, Lights, & Cameras
Master After Effects 3D Animation Fundamentals
Core 3D Skills You'll Master
3D Layer Positioning
Learn to move and position layers in three-dimensional space using z-axis coordinates for depth control.
Camera Controls
Create dynamic camera movements and control viewport perspectives for professional animations.
Lighting Systems
Add realistic lighting effects and shadow casting to enhance your 3D scenes dramatically.
The final animation demonstrates camera movement through an underwater environment with depth of field effects and text that wipes on as objects move past it.
Workspace Setup Process
Reset Standard Workspace
Go to Window > Workspace > Standard, then reset to saved layout for consistent interface
Maximize Window
Click green button (Mac) or maximize button (Windows) to fill entire screen
Verify Panel Layout
Ensure all necessary panels are visible and properly arranged for 3D workflow
Creating a dummy composition before importing ensures proper duration, framerate, and other settings are applied to imported Illustrator and Photoshop files.
Composition Settings
Press Cmd–A (Mac) or Ctrl–A (Windows) to select all visible (non-shy) layers.
NOTE: Timeline selection respects shy layer visibility, while Composition panel selection includes all layers regardless of shy status.
Press P to reveal the Position property for all selected layers.
Press Cmd–Shift–A (Mac) or CTRL–Shift–A (Windows) to deselect all layers.
For the Ring 1 layer, locate the third position value (z-position) and change it to -500.
Continue configuring z-position values to create evenly spaced depth layers:
| Layer Name | Z–Position |
|---|---|
| Ring 2 | 0 |
| Ring 3 | 500 |
| Ring 4 | 1000 |
| Ring 5 | 1500 |
| Ring 6 | 2000 |
| bg | 2500 |
In the Top view, observe how layers now form a progressive depth arrangement from the composition front (bottom edge of the black box) extending backward in 500-unit increments.
This systematic spacing creates the foundation for smooth camera movement and convincing parallax effects when we animate through the scene.
Save your progress with File > Save or Cmd–S (Mac) / CTRL–S (Windows).
The spatial arrangement is now complete. Next, we'll add a camera to control how viewers experience this 3D environment.
Camera Settings Configuration
| Feature | Setting | Value |
|---|---|---|
| Camera Type | One-Node Camera | Selected |
| Lens Preset | 50mm | Standard focal length |
| Depth of Field | Unchecked | Disabled for now |
| Z-Position | -1800 | Moved back from art |
In 3D space, layers closer to the camera appear larger while distant layers appear smaller due to perspective. Scaling compensates for this effect.
Layer Scale Adjustments
Light Setup Process
Create Point Light
Add white point light with 100% intensity and shadow casting enabled
Position Light
Set position to 740, 542, -1800 to place it next to the camera
Enable Layer Shadows
Turn on Cast Shadows for Ring layers in Material Options to see shadow effects
Camera Animation Timeline
Start Position
Camera begins at z-position -1800 with light parented to it
End Position
Camera moves to z-position 1020, flying into the blue background
Easing Applied
Easy Ease keyframe assistant creates smooth acceleration and deceleration
Making the camera the parent of the light ensures the light moves with the camera, creating dynamic shadow movement throughout the scene.
Key Takeaways

, click the Toggle Switches / Modes button at the bottom of the Timeline.
for any selected layer to enable 3D mode for all selected layers simultaneously.
by clicking it for any selected layer.
.
at the top of the Timeline:
and choose 2 Views.
.
to enable keyframe animation and set the first keyframe.