Animating a Camera with the Navisworks Animator Tool: Step-by-Step Guide
Master camera animations in Navisworks for professional presentations
This guide assumes you have the Lesson 2 BIM 361 complete file and basic familiarity with Navisworks interface. Make sure your Animator tool is docked at the bottom of your screen for optimal workflow.
Key Animation Components
Scene Container
The green button creates a container that holds all your objects and cameras. Every animation project starts with creating a scene to organize your elements.
Camera Object
Each scene can contain only one camera. The camera object is what creates the animated viewpoint that moves through your model during playback.
Keyframes
These capture specific moments in time for your camera position. Navisworks automatically calculates the movement between keyframes to create smooth animations.
Initial Setup Process
Access Animator Tool
Navigate to the Animator tab, select Animator from the Create panel, and dock it to the bottom of your Navisworks window for full visibility.
Create Starting Viewpoint
Position your view facing the building at appropriate height, then save this as 'approach one' viewpoint for consistent reference throughout the project.
Add Scene Container
Click the green Add Scene button in the bottom left of your Animator panel and name your scene 'approach' to organize your animation elements.
Insert Blank Camera
Right-click in the scene and select Add Camera, then Blank Camera. Keep the default name since only one camera per scene is allowed.
Always move the scrubber first, then adjust your camera position. Moving the camera before repositioning the scrubber will cause it to snap back to the previous keyframe position, losing your work.
Animation Sequence Planning
Initial Position
Start facing the building at appropriate approach height
Through Doors
Camera moves through the building entrance
Interior Position
Camera reaches back of building and begins rotation
Final View
Camera completes 180-degree turn looking back at doors
Animator vs Viewpoint Animations
When Navisworks chooses the wrong rotation direction between keyframes, add an intermediate keyframe at 90 degrees to force the desired rotation path. This gives you precise control over camera movement.
Animation Refinement Process
Check for smooth transitions and correct camera orientation at each keyframe
Extend duration between keyframes to slow down movement and prevent viewer discomfort
Force specific rotation directions when Navisworks calculates unwanted camera paths
Set exact times like 12 seconds when approximate dragging isn't accurate enough
This lesson is a preview from our Revit MEP Certification Course Online (includes software & exam). Enroll in this course for detailed lessons, live instructor support, and project-based training.
Key Takeaways